VRAY

Your Vray-RT enabled app just got faster. The rendering engine of choice for design, broadcast, and visual effects, V-Ray has set the standard for speed, quality, and ease of use. V-Ray RT takes full advantage of the parallel processing capabilities of NVIDIA VCA for unparalleled quality in pre-visualisation and final frame rendering. V-Ray RT GPU rendering is included with V-Ray for 3ds Max, V-Ray for Maya, V-Ray for Rhino, and V-Ray for SketchUp.

How VCA for V-RAY works

V-Ray uses distributed rendering to support one or many Quadro VCAs. Each is a render server that receives render data from the V-Ray Plugin installed in 3ds Max or Maya. The plugin (render client) is responsible for dividing the render job among all

the VCAs (render servers) on the network and collecting the results. To maintain interactivity, a fast network is required between the application workstation and the VCA. Network requirements increase as you add additional VCAs.

Contact us today to discuss the NVIDIA Quadro VCA or any of your rendering needs.

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Test out any of our solutions at Boston Labs

To help our clients make informed decisions about new technologies, we have opened up our research & development facilities and actively encourage customers to try the latest platforms using their own tools and if necessary together with their existing hardware. Remote access is also available

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